using cameras

Worldcraft provides you with precise control over the camera movements in your map. By placing cameras in your map, you can make the 3D view display any part of your level, possibly helping your visualize solutions to editing problems.

Camera Placement

Placing cameras in Worldcraft is extremely simple.

1. Click on the Camera tool on the MapTools toolbar.

2. Hold Shift and with the left mouse button, click-drag a line. This will create a thin red line with a large dot at one end. The dot is the camera's starting point, and this is where the 3D camera view will originate. The red line is the camera's viewing angle. You can adjust either end of the line to change the camera position.

Note: You can follow the above steps to create as many cameras in your level as you need. There are a number of options available to you when using multiple cameras (you must have the Camera tool selected to take advantage of these):

PageUp: cycle up to the next camera position

PageDn: cycle down to the last camera position

Delete: delete the current camera position

Shift: hold shift and click-drag with the left mouse button to create a new camera.

Tip: While in camera mode, you can modify the camera in any 2D plane to create any viewing angle you like.

Keyboard Shortcuts

There are a number of keyboard shortcuts that you can use to quickly maneuver through the 3D view without switching to the Camera tool.

While holding the SpaceBar:

• holding the left mouse button will allow you to rotate your angle of view in any direction, with the viewing point remaining stationary.

• holding the right mouse button will allow you to move left, right, up, and down while keeping the viewing angle constant.

While holding the SpaceBar and Shift:

• the left mouse button acts the same as above

• the right mouse button allows you to move forward and backward, as well as from side to side.

Related Topics:

MapTools toolbar