monster_hgrunt_dead

keyvalues

• pose (integer) - body pose

0 = on stomach

1 = on side

2 = seated

• body (integer) - body type

0 = grunt with gun

1 = commander with gun

2 = grunt without gun

3 = commander without gun

flags

appearflags

notes

• this spawns a dead human soldier

related topics

• none

Overview of Monsters

Entity Guide Overview