keyvalues
• target (string) - target on break
• targetname (string) - name
• globalname (string) - global entity name
• renderfx (integer) - render fx
• rendermode (integer) - render mode (0 - 5)
• renderamt (integer) - fx amount (1 - 255)
• rendercolor (color255) - fx color (rgb value)
• yawrate (string) - yaw rate (30)
• yawrange (string) - yaw range (180)
• yawtolerance (string) - yaw tolerance (15)
• pitchrate (string) - pitch rate (0)
• pitchrange (string) - pitch range (0)
• pitchtolerance (string) - pitch tolerance (5)
• barrel (string) - barrel length
• barrely (string) - barrel horizontal
• barrelz (string) - barrel vertical
• spritesmoke (string) - smoke sprite
• spriteflash (string) - flash sprite
• spritescale (string) - sprite scale (1)
• rotatesound (string) - rotate sound
• firerate (string) - rate of fire (per second)
• bullet_damage (string) - damage per bullet
• persistence (string) - firing persistence (1)
• firespread (integer) - bullet accuracy
0 = perfect shot
1 = small cone
2 = medium cone
3 = large cone
4 = extra-large cone
• minRange (string) - minimum target range
• maxRange (string) - maximum target range
• iMagnitude (integer) - explosion magnitude
flags
• active (1)
• player (2)
• humans (4)
• aliens (8)
• only direct (16)
• controllable (32)
notes
• none
related topics
• none