env_shooter

keyvalues

• targetname (string) - name

• delay (string) - delay between shots - if 0, gibs all shoot at once

• m_iGibs (integer) - number of gibs

• m_flVelocity (integer) - gib velocity

• m_flVariance (string) - course variance

• m_flGibLife (string) - time in seconds for gibs to live +/- 5%

• shootmodel (string) - model

• shootsounds (integer) - material sound

-1 = none

0 = glass

1 = wood

2 = metal

3 = flesh

4 = concrete

• scale (string) - gib scale

• skin (integer) - skin

• renderfx (integer) - render fx

• rendermode (integer) - render mode (0 - 5)

• renderamt (integer) - fx amount (1 - 255)

• rendercolor (color255) - fx color (rgb value)

flags

• repeatable (1)

notes

• model shooter

• A complete list of gib models that can be used with the env_shooter can be found on the web at The Forge.

related topics

• none

Overview of env_ entities

Entity Guide Overview