keyvalues
• targetname (string) - name
• renderfx (integer) - render fx
• rendermode (integer) - render mode (0 - 5)
• renderamt (integer) - fx amount (1 - 255)
• rendercolor (color255) - fx color (rgb value)
• globalname (string) - global entity name
flags
notes
• this lets you create a stationary piece of geometry in your level which can then be modifed (through its rendering properties) for a number of effects.
related topics