func_wall

keyvalues

• targetname (string) - name

• renderfx (integer) - render fx

• rendermode (integer) - render mode (0 - 5)

• renderamt (integer) - fx amount (1 - 255)

• rendercolor (color255) - fx color (rgb value)

• globalname (string) - global entity name

flags

appearflags

notes

• this lets you create a stationary piece of geometry in your level which can then be modifed (through its rendering properties) for a number of effects.

related topics

func_wall_toggle

Overview of func_ entities

Entity Guide Overview