keyvalues
• targetname (string) - name
• preset (integer) - announcement presets
1 = c1a0 announcer
2 = c1a1 announcer
3 = c1a2 announcer
4 = c1a3 announcer
5 = c1a4 announcer
6 = c2a1 announcer
7 = c2a2 announcer
9 = c2a4 announcer
11 = c3a1 announcer
12 = c3a2 announcerv
• message (string) - sentence group name (reserved)
• health (integer) - volume (10 = loudest)
flags
• start silent (1) - the speaker must be triggered to become active
notes
• place this in one or more spots in your level. every 3 to 10 minutes it will make a random announcement, as if a PA system is in effect
related topics
• none