func_guntarget

keyvalues

• targetname (string) - name

• renderfx (integer) - render fx

• rendermode (integer) - render mode (0 - 5)

• renderamt (integer) - fx amount (1 - 255)

• rendercolor (color255) - fx color (rgb value)

• globalname (string) - global entity name

• speed (integer) - units per second

• target (string) - first stop target

• message (string) - fire on damage

• health (integer) - damage to take

flags

• none

notes

• this makes a moving platform

related topics

• none

Overview of func_ entities

Entity Guide Overview