keyvalues
• targetname (string) - name
• globalname (string) - global entity name
• health (integer) - strength
• material (integer) - material type
• explosion (integer) - explosion direction
0 = random
1 = relative to attack)
• delay (integer) - delay before break
• target (string) - target on break
• gibmodel (string) - gib model
• spawnobjects (integer) - objects spawned on break
• renderfx (integer) - render fx
• rendermode (integer) - render mode (0 - 5)
• renderamt (integer) - fx amount (1 - 255)
• rendercolor (color255) - fx color (rgb value)
• size (integer) - hull size
0 = point sized
1 = player size
2 = big size
3 = player duck
• friction (integer) - friction (0 - 400)
• buoyancy (integer) - buoyancy
• explodemagnitude (integer) - explode magnitude (0 = none)
flags
• breakable (128)
notes
• creates a pushable object
related topics
• none