keyvalues
• targetname (string) - name
• renderfx (integer) - render fx
• rendermode (integer) - render mode (0 - 5)
• renderamt (integer) - fx amount (1 - 255)
• rendercolor (color255) - fx color (rgb value)
• globalname (string) - global entity name
• sounds (integer) - sounds
0 = none
1 = rail 1
2 = rail 2
3 = rail 3
4 = rail 4
5 = rail 6
6 = rail 7
• wheels (integer) - distance between wheels
• height (integer) - height above track
• startspeed (integer) - initial speed
• speed (integer) - speed in units per second
• target (string) - first stop target
• dmg (integer) - damage on crush
• volume (integer) - volume (0 - 10)
• bank (string) - bank angle on turns
flags
• no pitch (x rotation) (1)
• no user control (2)
• passable (8)
notes
• you must include an origin brush as part of this entity. an origin brush is a brush with a texture of 'origin' on each side. it determines what point the entity rotates around
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