func_breakable

keyvalues

• target (string) - target on break

• targetname (string) - name

• globalname (string) - global entity name

• renderfx (integer) - render fx

• rendermode (integer) - render mode (0 - 5)

• renderamt (integer) - fx amount (1 - 255)

• rendercolor (color255) - fx color (rgb value)

• health (integer) - strength

• material (integer) - material type

• explosion (integer) - explosion direction

0 = random

1 = relative to attack)

• delay (integer) - delay before break

• spawnobjects (integer) - objects spawned on break

• gibmodel (string) - gib model

• explodemagnitude (integer) - explode magnitude (0 = none)

flags

• only trigger (1)

• touch (2)

• pressure (4)

• instant crowbar (256)

notes

• none

related topics

• none

Overview of func_ entities

Entity Guide Overview