keyvalues
• target (string) - target to activate when triggered
• delay (integer) - delay before trigger
• killtarget (string) - target to remove when triggered
• globalstate (integer) - global state to read
• triggerstate (integer) - trigger state (0 = off 1 = on 2 = toggle)
flags
• remove on fire (1) - remove trigger once it is activated
notes
• this trigger fires its targets when the level starts
related topics
• none