weapon_snark

keyvalues

• target (string)

• delay (integer) - delay before trigger

• killtarget (string) - object to kill when ammo is picked up

flags

Appearflags

notes

• this allows you to fire a snark, a small alien creature that will attack whatever living creatures it can find

• if no other creatures are found, the snark will return and attack you

• you can trigger an event when this item is picked up by matching its target value to the events targetname value.

related topics

• none

Overview of Weapons, Ammo, and Items

Entity Guide Overview