The status bar contains a number of important pieces of information. Each bit of information has it's own little area on the bar. The areas are as follows:
selection information
- The first bit of information on the status bar is about what is
currently selected. If you've got a non-entity brush selected, you
will see something like "solid with 6 faces". If you've got
an entity selected, you will see something like
"func_breakable" or "name1 - func_breakable". (The
second example "name1 - func_breakable" - will be shown if
you've selected an entity that has a name).