TRAIN TO CITY 17

Brief: As in HL1, the trainride must showcase all the promises we’re making about our new games and technology. From a storytelling perspective, the trainride must unwind in such a way that it helps tell the story of event in Gordon’s absence. Starting with familiar elements, the landscape will get stranger and more ravaged as we approach City 17. Train announcements, posters on the train, overheard conversations among other passengers will also serve to clue the player to the new world.

TRAIN SCRIPT
TRAIN PA
[tbd]
Train announcements play continually, in ironic counterpoint to the vistas seen from the windows. They prepare the passengers (and by extension the player) for arrival in City 17, giving them some idea of the paperwork and processing they must submit when they arrive.
TRAIN PA
Now arriving, City 17.