cycler_sprite

keyvalues

• model (string) - model (models/modename.mdl)

• framerate (integer) - frames per second

• renderfx (integer) - render fx

• rendermode (integer) - render mode (0 - 5)

• renderamt (integer) - fx amount (1 - 255)

• rendercolor (color255) - fx color (rgb value)

flags

• none

notes

• a generic cycler class for sprites

• using the sprite (walk up to it and hit use) will toggle the animation on and off. shooting the sprite will advance it one frame. that way you can examine your animation frame by frane.

related topics

cycler

cycler_weapon

Overview of Miscellaneous

Entity Guide Overview