cycler_weapon

keyvalues

• model (string) - path/filename of model

• target (string) - move target

• targetname (string) - name

• TriggerTarget (string) - what to trigger when TriggerCondition is met

• TriggerCondition - trigger conditions

flags

• wait til seen (1)

• gag (2)

• monsterclip (4)

• prisoner (16)

• wait for script (128)

• pre disaster (256)

appearflags

notes

• Shooting a cycling model will cycle it to its next animation sequence.

related topics

cycler

cycler_sprite

Overview of Miscellaneous

Entity Guide Overview