trigger_push

keyvalues

• target (string)

• targetname (string) - name

• netname (string) - target path

• style (integer) - style (32)

• killtarget (string) - kill target

• master (string) - targetname of multisource entity.

• sounds (integer) - sound style (3, 0 = no sound)

• delay (integer) - delay before trigger

• message (string) - message

• speed (integer) - speed of push

flags

• once only (1)

• start off (2) - must be triggered on

• pushables (4) - activated by pushable objects

notes

• For wind tunnels, the trigger_push brush should cover the entire tunnel area.

related topics

trigger_monsterjump

Overview of Triggers

Entity Guide Overview