trigger_monsterjump

keyvalues

• speed (integer) - jump speed

• height (integer) - jump height

• target (string)

• delay (integer) - delay before trigger

• killtarget (string) - kill target

• netname (string) - target path

• style (integer) - style (32)

• master (string) - targetname of multisource entity.

• sounds (integer) - sound style (0 = no sound)

• message (string) - message

flags

• monsters (1) - triggered by monsters

• no clients (2) - not triggered by players

• pushables only (4) - only activated by pushable objects

notes

• This can be used to make monsters leap off of or onto ledges and other obstacles.

related topics

overview of monsters

trigger_push

Overview of Triggers

Entity Guide Overview