keyvalues
• target (string) - move target
• targetname (string) - name
• TriggerTarget (string) - what to trigger when TriggerCondition is met
• TriggerCondition - trigger conditions
• sweeparc (integer) - tentacle sweep arc
• sound (integer) - tap sound
-1 = none
0 = silo
1 = dirt
2 = water
flags
• wait til seen (1)
• gag (2)
• monsterclip (4)
• prisoner (16)
• wait for script (128)
• pre disaster (256)
• fade corpse (512)
notes
• none
related topics
• none