monster_generic

keyvalues

• target (string) - move target

• targetname (string) - name

• TriggerTarget (string) - what to trigger when TriggerCondition is met

• TriggerCondition - trigger conditions

• renderfx (integer) - render fx (0 - 13)

• rendermode (integer) - render mode (0 - 5)

• renderamt (integer) - fx amount (1 - 255)

• rendercolor (color255) - fx color (rgb value)

• model (string) - model

• body (integer) - body style

flags

• wait til seen (1)

• gag (2)

• not solid (4)

• prisoner (16)

• wait for script (128)

• pre disaster (256)

• fade corpse (512)

appearflags

notes

• spawns a generic script monster

related topics

• none

Overview of Monsters

Entity Guide Overview