monster_houndeye

keyvalues

• target (string) - move target

• targetname (string) - name

• TriggerTarget (string) - what to trigger when TriggerCondition is met

• TriggerCondition - trigger conditions

• netname (string) - squad name

flags

• wait til seen (1)

• gag (2)

• monsterclip (4)

• prisoner (16)

• squad leader (32)

• wait for script (128)

• pre disaster (256)

• fade corpse (512)

appearflags

notes

• spawns a cute but not-so-harmless alien pack animal, the houndeye

• less dangerous by themselves than when they're part of a pack

related topics

• none

Overview of Monsters

Entity Guide Overview