monster_miniturret

keyvalues

• target (string) - move target

• targetname (string) - name

• TriggerTarget (string) - what to trigger when TriggerCondition is met

• TriggerCondition - trigger conditions

• orientation (integer) - 0: floor mounted, 1: ceiling mounted

flags

• wait til seen (1)

• gag (2)

• monsterclip (4)

• prisoner (16)

• auto-start (32)

• start inactive (64)

• wait for script (128)

• pre disaster (256)

• fade corpse (512)

appearflags

notes

• spawns a mini turret gun. these are basically remote security systems.

related topics

monster_turret

Overview of Monsters

Entity Guide Overview