The Build Programs Option dialog lets you specify all the executables for your game configurations. Just choose a game configuration, and then browse to the game and build executables. If you plan to do your compiling from within Worldcraft, it is important that these settings are correct.
These executables can be referenced in the expert compile mode as follows:
• game executable = $game_exe
• bsp program = $bsp_exe
• lighting program = $light_exe
• vis program = $vis_exe
• .BSP directory = $bspdir
Note: When using the regular compile mode, .BSP files (compiled game maps) will be copied to what you specify as the .BSP directory. When you use expert compile mode, you must make sure the maps get copied there yourself using the $bspdir variable.
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